Smoking Allowed

Quick Facts
Live Link | Work in Progress |
Client | Hanze University |
Team Size | 6 |
Engine | Unity |
Platform | Oculus, SteamVR |
Information
We received the task to create a game in a group that would make people think about smoking and its development over the years.
The player gets to experience how prevalent smoking was in the past and then travel into the future after accomplishing a few tasks.
We used tunneling to help immerse the players more while simultaneously creating less nausea.
Roles & Responsibilities
Game Design
- Concept for the objective structure
- VR Controls
Level Design
- Recreated all open-world levels from provided concept art
Code
- Oculus & SteamVR integration
- UI
- Interactable objects
- Dialog system
- Cigarette smoke mechanics
- Randomized NPCs
- Tunneling
Art
- Sounds
- VFX: Smoke particles & the fire burning in the chimney
- Post processing
Media






