Smoking Allowed

In-game screenshot

Quick Facts

Live Link Work in Progress
Client Hanze University
Team Size 6
Engine Unity
Platform Oculus, SteamVR

Information

Smoking Allowed

We received the task to create a game in a group that would make people think about smoking and its development over the years.

The player gets to experience how prevalent smoking was in the past and then travel into the future after accomplishing a few tasks.

We used tunneling to help immerse the players more while simultaneously creating less nausea.

Roles & Responsibilities

Game Design

  • Concept for the objective structure
  • VR Controls

Level Design

  • Recreated all open-world levels from provided concept art

Code

  • Oculus & SteamVR integration
  • UI
  • Interactable objects
  • Dialog system
  • Cigarette smoke mechanics
  • Randomized NPCs
  • Tunneling

Art

  • Sounds
  • VFX: Smoke particles & the fire burning in the chimney
  • Post processing

Media

Concept
Kitchen (1970)
Living Room (1970)

TV corner (1970)
TV corner (1980)
Outside (2010)

UI

Tassio Steinmann
Tassio Steinmann
Game Designer & Developer

I study Game Design at Hanze University in Groningen, Netherlands.

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