CarCraft

In-game screenshot

Quick Facts

Live Link Work in Progress
Client Myself
Team Size 1
Engine Unity
Platform Windows

Information

CarCraft

This is the second game I made in my free time in 2013 by combining the aspects of a car with those of an aircraft.

The player can steer the car with the arrow keys and uses the WASD keys to control the speed of the propellers and the angle of the rudders.

The goal is to compete against simple opponents which drive a normal car and others which just fly by to finish the race in first place.

Roles & Responsibilities

Game Design

  • Concept for a racing game
  • Concept for how to combine the driving & flying mechanic
  • Controls (Keyboard/Mouse)

Level Design

  • Entire open-world level/terrain

Code

  • UI
  • Combined the driving & flying mechanic

Art

  • Sounds
  • VFX: Smoke particles & trails

Media

CarCraft gameplay
CarCraft Screenshot


Tassio Steinmann
Tassio Steinmann
Game Designer & Developer

I study Game Design at Hanze University in Groningen, Netherlands.

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